Space start / pause · → skip word
Spin for a word, act it out, and let the timer decide when the guessing stops. No cards to print, no app to install.
Space start / pause · → skip word
Paste your list below, one item per line
The traditional setup — everyone writes words on paper, folds them into a bowl — has two failure modes. Somebody writes something impossible, and somebody else pulls out their own word. A wheel fixes both: the entries are visible to everyone before the game starts, so nothing unactable sneaks in, and nobody can palm a favourable draw.
It also removes the setup entirely. Charades is a game people decide to play ten seconds before playing it, usually when a party has hit a lull. Anything requiring paper and pens has already lost.
The best charades words have a physical shape. Riding a bike has an obvious gesture that gets you halfway there; democracy does not. Notice that the default list here is almost entirely actions and living things, and almost entirely free of abstract nouns.
When building your own list, the test is simple: can you picture the first three seconds of someone acting it? If nothing comes to mind, the actor will have the same problem in front of an audience. Films and songs are the exception — they are hard, but the group knows them, and the shared reference does the work that a physical gesture normally would.
Charades slows down when the group is large, because most people spend most of the game watching. Two fixes: shorten rounds to thirty seconds, and let the guessing team keep spinning for as long as they keep guessing correctly within one timer. A team that gets three words in sixty seconds scores three, which turns a slow turn-taking game into something with momentum.
The automatic start helps here too. There is no gap between spinning and acting, so a fast team can chain words without anyone fumbling for a stopwatch between each one.